I guess about a month and a half of work? Finally found some practice time even though I am really busy with school work. I can't wait to post on what I've been working on for this whole semester.
Mostly used boolean modelling to make most of the cuts and details but I had to clean up the topology afterwards. Since I used Substance Painter afterwards instead of node materials in Blender.
I made the mistake of doing some of the textures in Substance with a SpecGloss and then changing into a MetalRough in some parts. That was a big mistake. Will make sure to stick to MetalRough next time.