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Robot Drone

I guess about a month and a half of work? Finally found some practice time even though I am really busy with school work. I can't wait to post on what I've been working on for this whole semester.

Mostly used boolean modelling to make most of the cuts and details but I had to clean up the topology afterwards. Since I used Substance Painter afterwards instead of node materials in Blender.

I made the mistake of doing some of the textures in Substance with a SpecGloss and then changing into a MetalRough in some parts. That was a big mistake. Will make sure to stick to MetalRough next time.

Close-Up head view

Close-Up head view

Untextured view

Untextured view

Wireframe

Wireframe

Body (Diffuse, Gloss/Roughness, Normal)

Body (Diffuse, Gloss/Roughness, Normal)

Head (Diffuse, Gloss/Roughness, Normal)

Head (Diffuse, Gloss/Roughness, Normal)

Neck (Diffuse, Gloss/Roughness, Normal)

Neck (Diffuse, Gloss/Roughness, Normal)

Wheel (Diffuse, Gloss/Roughness, Normal)

Wheel (Diffuse, Gloss/Roughness, Normal)